![]() ![]() The time it takes to progress through Shining Force is probably its proudest asset, as experiences lasting multiple hours are still rare to find on sale in the Wii Shop. That means a lot of menu navigation and item juggling as your pass herbs, potions and extra weapons from character to character every time you happen to come across a hidden cache of collectibles. Acquiring items, for example, is tedious – opened treasure chests will relinquish their contents only to the party leader, and the party leader only has four inventory spots to fill. Unfortunately, Camelot didn't have every aspect of in-game presentation perfected back in 1993, and there are also a few notable annoyances in how some things are handled. The little touches like a head-nodding yes and head-nodding no to select your response when non-player characters ask you a question are fun to see here, in their first ever use. The familiarity will be most pronounced in Nintendo players who've experienced Golden Sun, or the Mario Sports Game Boy games, because Shining Force was also developed by Camelot Software Planning. A unique but familiar menu system frames both the combat sequences and the in-town exploration – talking, examining your surroundings, using items and more are handled with a diamond-shaped set of animated boxes that appear when you press the A Button. More characters enlist further along in the adventure, as you, as the Force's leader, explore Guardiana and its neighboring lands. ![]() Though initially your Force is comprised of only six – an archer, a mage, a healer, a shrimpy warrior who looks like a hobbit and a centaur knight. That gives you a chance to get a better look at both your foes and allies, of which there are many. And, strengthening that comparison, units that attack each other on the grid trigger a cut-away animation sequence that renders the fighters in more detail. Shining Force's battle system checkerboards each environment into a set of squares, and each engagement plays out across these grids – Nintendo-loyal gamers would find it most similar to the setup of Fire Emblem or Advance Wars. ![]()
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